In Week 4, students are assigned to reimagine the previously studied artefacts into a spatial environment (along the assigned street):
- You will continue to undertake a desktop study to investigate and document aspects of the site: social, political, historical, geographical etc.
- From the information you gather during this initial stage, you will derive the narrative and contextual brief(s) for the ‘Re-imagining the Artefact’ design projects.
- Your final design proposition may be abstract or literal and take the form of an occupiable space at the human, building or street scale. Please be rebellious and challenge the physicality of the constructed meaning of the artefact and think creatively about architecture as a tool to rescale / recompose / relocate / reimagine / rewrite its presence and meaning.
|Name||street / Location & Topic|
|James||Northumberland Street / Surgical Lamp & Post-pandemic|
|Will||Old Eldon Square / Equal Play|
|Callum||Blackett Street / Zoetrope|
|Hoi Ting (Alice)||Grainger Market / Sun Eclipse|
|Jun Wei||Ridley Place / AI and Robotic Jungles|
|Benjamin||Saville Row / Heritage and Art from the Kuba Kingdom|
|Vincentia||Pilgrim Street / Indonesian Batik|
|Matthew||Grey Street / The Magic Lantern|
|Katy||TBC (Newark / Nottingham) / Ring from the Backyard: A Story of Love & Wartime|
(If you have named your project, or changed your topic, please let me know and I will replace the current one)
Weekly outputs include:
25th Interim Review – Pin-up Session in the studio
Start from 9:30am
*The following Student Competition:
Deadline: 12:00 (GMT) on Monday, 1st November
Note: At this stage, everything could be a “clue” to your subsequent projects, so document everything quickly, but as if it were for presentation, and do not discard anything as irrelevant. Record your preconceptions for the project, making these “hidden” drivers explicit (to yourself and others) and documenting them at the outset of the project helps to improve communication and to free up your design process.
For the coming interim review:
Please have 2 A1 boards (or equivalent), as visual replies to Week 1-4 tasks:
- What’s the founded object + your interpretations + conjuring up the unreal (2D) showing the hidden spectacular?
- The Souvenir (3D) – which showing your individual, personal research interests and responses using the physical model (artefact), to exam, interrogate and imagine a new narrative behind objects/ situations/ spaces…
- Site Study (Mapping)
- Your design proposal – how can you deconstruct, translate and reimagine the found object or souvenir artefact into a spatial environment for the site? And what new purpose will your reconstructed artefact serve?
- Your studio diary that documents your daily exploration and reflections from week1-4
- Please take time for your critical appraisal during the design process, and make good reflections for the pin-up.
London – A Personal Archipelago by Ben Sykes
Inspired by ‘Soft City’: The London of Jonathan Raban, Ben’s reading of London as revolved around the geographical distortion of the tube network and the resulting constructed memory of London. Starting with a model, his personal London is a series of separate node which are unrelated spatial but connect to form a personal archipelago which is navigated via a mentally construct city. The final maps chartered the journey across the archipelago along his most travel routes, by combining both the literal and the imagined maps allowed other to navigate his personal London.
The Hanging Gardens – a lightweight handing structure allow public to experience Covent Garden from the air, and have interesting interactions with the existing stores and architecture on site.
This project investigates the transience of the materials that from part of the city’s skin, Fire is used as a medium to disintegrate and transform materials in order to reveal new spatial qualities. Playfulness and thorough experimentation with materiality and the unpredictable outcome of the test carried out became the main focus of this project.
Buildings, just like generic products, fulfill needs, but good architecture (and its space) fulfills desires.
I hope your proposals can be seen as catalysts that brand and empower its users, support and boost the identity and aspirations of clients and fulfill their economic and social ambitions through new structures, interfaces and networks that facilitate growth and transformation in the city.
Poly-Hack-Park, by Timmy Whitehouse is an adaptive space for learning, play and production hacked by refugees.
A School of Culture, by Rufus Edmondson, as part of a national wide programme of Cultural-Exchange, the Hackney based School of Culture use empirical learning/education as method of conservation in order to protect and celebrate the most threatened cultural characteristics – language, craft, culinary etc.